Hades II just received its second major update as part of its early access development, which was a great  excuse for me to jump back in. Since its initial release, I’ve logged more than 30 hours and actually held myself back from playing much more – I don’t want to get tired of the game before it hits 1.0 – but with the new update, I wanted to see what’s new and try to beat the new final boss on my very first run.

Sadly, I haven’t even been able to see what the boss is yet. I did make it to the update’s new region, but I got destroyed by a dangerous miniboss. Still, I’ve still been really impressed with what Supergiant Games has added since May to make what’s already a very good game even better.

The big additions are impressive. Hades II initially launched with six regions — four for an Underworld route and two for a “surface” route — and with each major update, Supergiant has added a new region with new enemies, characters, and music to round out that surface route.

The first major update, which came out in October, added the game’s first new region, Mount Olympus, and it feels as epic as Mount Olympus should. It has grand architecture, fearsome e …

Read the full story at The Verge.

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