I promise: you’ll rarely be standing still like this. | Image: Landfall

Haste: Broken Worlds takes the relaxing loop of sliding down and leaping off hills from iOS classic Tiny Wings and turns it into a thrilling, high-speed, and 3D roguelike.

In Haste, you play as Zoe, a girl who typically delivers letters but has found herself mysteriously transported to the new worlds you run through. When I say run, I mean it: Zoe cannons through the game.

Levels are filled with rolling hills, and your goal is to leap off the upslopes and land on the downslopes. The better your landings, the more you’ll increase your speed and build a boost meter that can be used for things like a burst forward or a grappling hook.

You’re incentivized to keep your speed up. The faster you complete a level, the higher grade you’ll get; higher grades give you better bonuses of things like “sparks,” which you can use to buy items.

Throughout the vibrant, procedurally generated levels, you’ll also have to avoid obstacles like rocks, giant Sarlacc-like pits, and machines that shoot lasers and bullets at you. If you crash into an object, you’ll lose health and slow down. If you’re too slow, a crackling, damaging energy will sneak up behind you. If you run out of heal …

Read the full story at The Verge.

Share.

Comments are closed.